Generation Mechanic
Posted: Wed Jun 28, 2017 8:32 pm
Generation in Vampire the Masquerade is defined as the number of steps a character is from Caine. Think of it as a sort of messed up family tree with your character's "sire" being your vampiric father, their sire being your grandfather, and so on all the way till you reach Caine at the very top. In terms of values on a character sheet, Generation is expressed as "dots" on the sheet.
The two first dots of generation may be purchased normally at character creation without stipulation; you may decide to pull a straw for a chance at an additional dot of Generation. This luck-based mechanic represents the fact that lower generation vampires are more rare. The odds of a pull are as follows:
~13% (5/38) for 10th gen
~37% (13/38) for 9th gen
~29% (11/38) for 8th gen
~16% (6/38) for 7th gen
~5% (3/38) for 6th gen
Each player may pull twice per character. However, the second pull is final. If your second pull is a lower generation than your first, the lower generation is the one you will play; however, if your second pull is higher then you are stuck with that generation.
The two first dots of generation may be purchased normally at character creation without stipulation; you may decide to pull a straw for a chance at an additional dot of Generation. This luck-based mechanic represents the fact that lower generation vampires are more rare. The odds of a pull are as follows:
~13% (5/38) for 10th gen
~37% (13/38) for 9th gen
~29% (11/38) for 8th gen
~16% (6/38) for 7th gen
~5% (3/38) for 6th gen
Each player may pull twice per character. However, the second pull is final. If your second pull is a lower generation than your first, the lower generation is the one you will play; however, if your second pull is higher then you are stuck with that generation.