Status Updates
Posted: Wed Jul 12, 2017 11:13 am
Post any status updates here so I can be sure to add them.
This sounds like:Adam wrote: ↑Tue Dec 19, 2017 3:49 pmImportant thing to note on status (it's an extra, but important step):
Remember that each week you get to declare the source of your abiding status, provided you have multiple sources of it. It makes things slightly more complicated, but it's an important thing to note (I don't think you need to throw extra work on us for this by posting here on a weekly basis, but it is something you should keep in mind)
The more I think about it, the more I think it is and must be a rule enforced IC. In fact, I'd expect Elders, Princes, Harpies, Nobles and anyone else who can declare someone Vulgar, to do so when they catch another Cammie vampire trying to use the Status of two hats at once.Fr de Acosta wrote: ↑Tue Dec 19, 2017 7:47 pmI believe this is actually considered to be an OOC enforced rule.
If someone consistently waited until the moment it was useful to pick which Status to use (positional or age), I wouldn't talk to the Harpy ICly, I would talk to Staff OOCly with a cheating complaint.
Staff? Harpy? Am I right on this?
Not considering Status Bans, of course. Implies that you pick at the start of the night which hat you are wearing.Status Caps
A vampire’s status cap is the maximum number of status
traits that vampire can carry into game. A vampire can
carry the following into game:
• All status from one abiding status source
• All innate status
• Up to 5 fleeting status
• All negative status currently affecting the character;
with no maximum number
It's ultimately up to the Storytellers of course, but as far as I can tell, this implies to me that the Status system is an OOC representation of ingrained vampire behavioral instincts, and you should no more be able to game the system or opt out than you should be able to opt out of the Beast Trait and Humanity system.A vampire instinctively spends her time monitoring and
measuring her place in society, comparing her station against
others. Like a wolf, she knows her rank in the pack and is
keenly aware of any social ascent or decline. Status is the
game mechanic used by Mind’s Eye Theatre: Vampire The
Masquerade to express this alien behavior and translate it
into out-of-game terms.
From all the play I've seen, this Status-is-an-innate-vampiric-quality-like-Humanity thing has been entirely thrown out the window, in favor of a Status-is-a-social-construct-of-vampiric-societies approach.Alessa wrote: ↑Wed Dec 20, 2017 1:04 am
Also, the following also from the book:
It's ultimately up to the Storytellers of course, but as far as I can tell, this implies to me that the Status system is an OOC representation of ingrained vampire behavioral instincts, and you should no more be able to game the system or opt out than you should be able to opt out of the Beast Trait and Humanity system.A vampire instinctively spends her time monitoring and
measuring her place in society, comparing her station against
others. Like a wolf, she knows her rank in the pack and is
keenly aware of any social ascent or decline. Status is the
game mechanic used by Mind’s Eye Theatre: Vampire The
Masquerade to express this alien behavior and translate it
into out-of-game terms.
(Staff, when you move the above post to a discussion thread, please also move this one! Thank you! <3)
https://sbm.endogaming.net/forum/viewtopic.php?f=17&t=460#p1678 wrote:Article II: Domains of Asylum.
Section A: Domains of Asylum will be granted to upstanding, Statused, members of the domain only. All Domains of Asylum must be submitted to the Prince for approval prior to declaration.
Subsection (1): The minimum status for consideration for Domains of Asylum shall be two abiding or fleeting status, or combination therof.
Subsection (2): If a kindred of standing should fall below the status minimum, previously approved Domains of Asylum will continue to be recognized. Further application for Domains of Asylum will not be granted until the kindred archives the status prerequisite.