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- Alternate Paths of Enlightenment
- Anarch Setting Merits and Flaws
- Animalism
- Architecture of the Ivory Tower
- Auspex
- Blood
- Blood Bond
- Camarilla Setting Merits and Flaws
- Celerity
- Chimerstry
- Clan-Specific Merits
- Combat Maneuvers
- Complex Scenarios (Combat)
- Courtesies and Intrigues: Domain Law, Customs, and Interpretations
- Daimoinon
- Daytime
- Dementation
- Derangements
- Diablerie
- Disciplines
- Domain Positions: The Foundation of the Camarilla
- Dominate
- Downtime
- Downtime How To
- Elder Powers
- Example Items
- Feeding
- Fortitude
- Frenzy
- Gargoyles
- General Flaws
- General Merits
- Golconda
- Health and Damage
- How old can I be?
- Humanity
- In Character Lexicon
- Influence
- Introduction to Core Systems
- Items cards
- Jurisdiction
- List of Status Traits
- Main Page
- Main Rules Page
- Mass Combat
- Melee Weapons
- Melpominee
- Miscellaneous Gear
- Morality Merits
- Mortis Path