Main Rules Page
Contents
- 1 Notes from Staff
- 2 Introduction: Basic OOG Rules
- 3 Chapter 1: Setting Guide for SBM
- 4 Chapter 2: Character Creation
- 5 Chapter 3: Reference
- 6 Chapter 4: Core Systems
- 7 Chapter 5: Dramatic Systems
- 8 Chapter 6: Downtime
- 9 Chapter 7: Props: Weapons, Armor, and Items
- 10 Chapter 8: Status and Camarilla Politics
Notes from Staff
Modified Rules Taken from: By Night Studios implementation of Minds Eye Theater Vampire: The Masquerade. Constructed for the Players by the Staff. Not for resale or for use outside the South Bay Masquerade LARP. Please play responsibly.
Please buy a copy of the book here: http://rpg.drivethrustuff.com/product/123666/Minds-Eye-Theatre-Vampire-The-Masquerade
Introduction: Basic OOG Rules
Discipline and Standards Policy
Chapter 1: Setting Guide for SBM
Chapter 2: Character Creation
Quick-Start Character Creation Guide
Step Four: Assign Initial Attributes
Step Five: Assign Initial Skills
Step Six: Assign Initial Backgrounds
Step Seven: Assign Initial Disciplines
Step Eight: Choose Merits and Flaws
Chapter 3: Reference
Disciplines (General Rules)
Chapter 4: Core Systems
The Flow of Time: Converting Real time to Dramatic Units
Chapter 5: Dramatic Systems
Alternate Paths of Enlightenment
Chapter 6: Downtime
Chapter 7: Props: Weapons, Armor, and Items
Chapter 8: Status and Camarilla Politics
Architecture of the Ivory Tower
Domain Positions: The Foundation of the Camarilla
Courtesies and Intrigues: Domain Law, Customs, and Interpretations
Station and Status in the Ivory Tower